Tell us about yourself
Hello, I'm Dong-Ki Lee, Technical Director of EVE Studio. As Technical Director, I am in charge of establishing and executing the project's roadmap.
EVE Team's Strength
EVE's dev team is a team of young developers. Working on Project EVE, we listen to each individual developer's opinion and build up on the development know-how we pick up on the way. We are in the process of searching for what works well for us on a trial and error basis, and this creates an optimal environment to improve together and accumulate know-how along the way.
Characteristics of the Tasks for EVE Engineers
Based on multi-platforms, we carry out tasks regarding tools, the game system, and engine programming that are necessary for the production of a 3D action game. Geared towards the latest consoles, we conduct R&D and testing of the newest technology, such as Ray Tracing, FSR, new Unreal features (Niagara, Groom), and haptics. This kind of technology is not commonly experienced in the mobile environment, and it is done in a highly compatible environment with best-quality graphics. This will be an exciting challenge for those who are thirsty for new technology and a high level of completion.
With a shared goal of making a game that can be properly enjoyed by our users, each developer is working fiercely in all seriousness, searching for the best answer in his/her own field. If you are passionate and strong-willed about game development, EVE team might be the ideal team for you to have fun. We look forward to hearing from any passionate developer who is open to joining us and growing together.